Stfc critical damage crew

This ship is an Epic ship that is accessible by LVL30 players, and its ability to stack damage is only active when either attacking a capture node occupant, or defending a capture node. It is a slow ship otherwise with not much use. The ability to upgrade the ship is linked to the Territory Store. Initially, it looks like it will cost $300 for ...

Yes, you read that right. The shitty common Starfleet Academy crew member, Gaila. 5 ships in the armada, 4 of them run Gaila, and the fifth runs Khan. Four Gailas stack enough of her officer ability (Critical Avoidance - -50% critical damage from hostiles) so that critical hits from Armadas do zero damage.Download 3.7K. Today was chock full of subtle hints as we prepare and educate on VERY SPECIFIC, DEEP mechanical processes about hull breach, artifact procs, armada stars, battle log orders, and suggested mechanical strategies regarding HOW to manipulate your battle log processes to achieve outcomes. This is ABOUT as nerdy as it gets folks.Discovery Crew. Epic. Tilly. The Power of Math: When defending, at the start of combat, Tilly reduces the enemy’s Shield Health by 10% of its starting value. Hold Your Horses!: Every time the ship is hit by an opponent’s weapon attack, gives a 35% chance to decrease the opponent’s officers attack by 15%, cumulatively.

Did you know?

American Airlines set a major milestone when the airline operated the first flight to feature an entire crew that identifies as LGBTQ+. American Airlines made history this past wee...Weapons. Weapon 1. Type Energy Shot 2 Warmup 1 Cooldown 1 Accuracy 33,437 Penetration 33,437 Modulation 66,861 Min Dmg 124,150 Max Dmg 149,050 Crit Chance 10% Crit Dmg 150%. Weapon 2. Type Energy Shot 3 Warmup 1 Cooldown 1 Accuracy 33,437 Penetration 33,437 Modulation 66,861 Min Dmg 124,150 Max Dmg 149,050 Crit Chance 10% Crit Dmg 150%.Make It So. Jean-Luc Picard increases the effectiveness of all Officer Abilities that trigger in combat by 20%. This ability receives the same synergy bonus from all TNG Officers, regardless of class. Captain Maneuvers are activated when an officer is captain of a ship.

This site has a host of tools to help players of the popular mobile game Star Trek Fleet Command (STFC) A simple set of tools to support those addicted to the mobile game Star Trek Fleet Command(STFC). ... Crew testing will let you upload multiple battle logs where you are attacking the same type of hostile with different crews. For example you ...Too Stubborn to Die: When you take damage from a non-Player hostile or Armada, Tom Paris increases your Critical Hit damage by 5% for 1 round. (cumulative). War's Almost Over: At the start of combat against non-Player hostiles or Armadas, Tom Paris increases your Armor, Shield Deflection, and Dodge by 200% of Defense.Also, my go to bridge crew for the stella is kirk/spock/nero with kirk as captain. This is an amazing setup as nero has a chance to burn on hit and stella averages 12 shots per round. With this setup, the burn damage is applied every single round that I'm in the fightSisko Kirk Spock. At Tier 5 Spock regens 750% of crew defense to shields when morale is active. At Tier 4 it's 400% and Tier 3 drops all the way down to 100%, less than beverly's captain maneuver with no synergy. Tier 3 spock and lower, run Beverly as captain instead. Sisko/Kirk/Spock is the most foolproof crew you can run in EC armadas.The luxury item on the Saladin is the big gun. It’s a kinetic weapon, and it fires every third turn, starting in round one. This makes it ideal to run with your Gorkon crew, which gives significant boosts to critical hits in the first two rounds. It’s also got a great warp range, and it will likely replace your North Star for exploring the ...

Interceptors have a higher crit chance. Explorers have a larger base shield. Battleships have an outside base health. You can see this illustrated pretty cleanly in the base data (before the variegated researches) in stfc.space's list of G3 Epics. The base critical chances for the D4, Enterprise, and Augur, are 15%, 10%, and 7.7%, respectively.chargers949. • 3 yr. ago. Im pretty sure a lot of officers don't work correctly. For example there is an officer that decreases hostile damage 150%. Mathematically that means it gives you 50% life with each hit since their damage can only be decreased 100%. Or kirk is supposed to give a bonus when ship has morale and he's captain.Warp 75. Nonsuch (40) Warp 65. Stats. Construct Additional Pilots. On combat start, the Automated Shipyard increases its Isolytic Damage by 30%. Ship Abilities always active. Power: 148,233,179.…

Reader Q&A - also see RECOMMENDED ARTICLES & FAQs. 12K subscribers in the STFC_Official community. Official Subre. Possible cause: There are plenty of ways to crew for this. Yo...

Tarka's Isolytic Weapon is a new Forbidden Tech that you can unlock in STFC to help you conquer the new Gorn Hunters. Star Trek Fleet Command recently announced update 65, which is also referred to as part 1 of the Gorn Invasion. This update introduces the new Gorn enemies, several new Officers, an array of Refits, Forbidden Tech, Artifacts ...Increases your Armor, Shield Deflection, and Dodge by X% of Health for 2 rounds when you take hull damage. 300% / 500% / 750% / 1250% / 2000%; The Doctor is a great bridge crew officer for engaging Marauder ships but also can be used against armadas. Below Deck Ability: Renaissance Man Increases all loot by X% 15% / 20% / 30% / 35% / 50%STFC Database. If you are stuck here, press the Reload ButtonReload. The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more.

To vanquish the Silent Hostiles in STFC from the galaxy, players have to use a specific crew, which includes Trip Tucker. A recent Star Trek Fleet Command (STFC) update introduced Silent Enemies to the game. They are powerful hostiles equipped with various buffs, including Critical Chance, Critical Damage, Critical Floor and Burning …The Expansion Cube represents a collection of Armadas positioned within Borg systems. To confront them, players require Expansion Cube Directives, obtainable by triumphing over Borg Solo Armadas. It is highly advisable to employ a Vi’dar Talios while engaging Borg Expansion Cubes. Overcoming these cubes yields valuable Vinculum Fragments ...

pollen bearing organ from a flower in iran's capital crossword So, in this case the Gladius (an interceptor) takes 76% of the damage done by the B'Rel, while the B'Rel (an explorer) takes 45% of the damage done by the Gladius. This means that overall the B'Rel does 41% more damage in this fight, so all other things being equal, will always win. B'Rel vs. USS Intrepid Damage done to USS IntrepidThe largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more. / Researches / Isolytic Damage Boost. Isolytic Damage Boost 1/2 Power: 20,000 ( +20,000) Bonus: 5% ( +5%) Level. − + Description ... roanoke warrantsaspen x2 saugus McCoy gives a boost to Uhura's damage reduction maneuver by 5% (synergy) and 10% (depending on rank) for a total of 15% damage reduction. ... It would be like adding 15% to shield and hull, which is 7.5k each if they were 50k. For the Another Time crew I like Uhura as captain with Kirk and McCoy as bridge officers. Try it out.It's a swarm killer. Period. Here's a chart comparing the bonus to damage against swarm by the old ship and the new ship, by level. You can see that the old ship has a bigger bonus out of the box, but the new Franklin quickly overtakes it. And by level 60, hit a whopping 500,000%. walgreens 249 northpointe Kinetic Boost - If the opponent is a player, Vartoq increases the damage made by the Kinetic Weapons of the ship by 5%. (PvP) Glory In The Kill. Common. Klaa. Hot Pursuit - Increases the Impulse Speed of the ship by 25%. Critical Strike - Increases the Critical Hit Damage of the ship by 8%. Glory In The Kill. Uncommon.Total Boost. Armory. 50.0%. All information relating to the boost type Critical Hit Damage Bonus in Star Trek Fleet Command including what research projects increase Critical Hit Damage Bonus and what the best gear is for Critical Hit Damage Bonus and whether the boost can be acquired from Buildings, VIP Levels, Lord Skills Trees, Gear, or Items. enloe mortuarysun devils school abbrvalvoline clovis the new ship is not very well accepted in the F2P players. I must admit that on some servers this will be chaos. this ship is supposed to be good ship for pvp. check picture for details. for 1 minute. Disrupt a player ship with: -50% Critical Chance. -50% Critical Damage. -40% Shots per round. ollie oop 2k23 quest Battlelogs!! Recently we were discussing in my discord how to calculate various battle damages.. One of the most important features in Star Trek Fleet Comman...Decrease opponents Critical Hit Chance when receiving a critical hit: 10% +5% +10% +10%: Command Synergy Officers ... Decrease opponent's SHP by % Crew's Attack Ranks: 30%/ 55%/ 85%/ 300%/ 450% Paul Stamets . Paul Stamets. ... Increase damage by % of crew's Attack when opponent's ship is Burning Ranks: 50%/ 60%/ 70%/ 80%/ 100% Officer Tier ... level 156 dingbatswinnebago county arrests todaytwo soyjaks pointing transparent ⚪ DPR 8,058,242 ⚪ Armor Piercing 66,874 ⚪ Accuracy 133,722 ⚪ Shield Piercing 66,874 ⚪ Critical Chance 10% ⚪ Critical Damage 150% Defense (5,681,225) ⚪ Armor 60,445 ⚪ Shield Deflection 1,015,355 ⚪ Dodge 60,445Unlike any ship before, the Borg Cube is meant to grow with you as you progress through your Star Trek Fleet Command journey and scales based on the power of your other Faction Ships. The Borg Cube is formidable and will be on par (or better) with your faction ship's power. As you can see, the Borg Cube grows progressively stronger, all the ...